PFND3D12DDI_CREATEBLENDSTATE_0010 callback function

Creates a blend state.

Syntax

PFND3D12DDI_CREATEBLENDSTATE_0010 Pfnd3d12ddiCreateblendstate0010;

void Pfnd3d12ddiCreateblendstate0010(
  D3D12DDI_HDEVICE Arg1,
  const D3D12DDI_BLEND_DESC_0010 *Arg2,
  D3D12DDI_HBLENDSTATE Arg3
)
{...}

Parameters

Arg1

A handle to the display device (graphics context).

Arg2

Pointer to a D3D12DDI_BLEND_DESC_0010 structure.

Arg3

A blend state handle.

Return Value

Returns VOID.

Requirements

   
Header d3d12umddi.h