PFND3D12DDI_CREATECOMMANDQUEUE_0050 callback function

The PFND3D12DDI_CREATECOMMANDQUEUE_0050 callback function is used to create command queue.

Syntax

PFND3D12DDI_CREATECOMMANDQUEUE_0050 Pfnd3d12ddiCreatecommandqueue0050;

HRESULT Pfnd3d12ddiCreatecommandqueue0050(
  D3D12DDI_HDEVICE Arg1,
  const D3D12DDIARG_CREATECOMMANDQUEUE_0050 *Arg2,
  D3D12DDI_HCOMMANDQUEUE Arg3,
  D3D12DDI_HRTCOMMANDQUEUE Arg4
)
{...}

Parameters

Arg1

The handle of a device.

Arg2

Pointer to a D3D12DDIARG_CREATECOMMANDQUEUE_0050 structure that contains arguments used to create a command queue.

Arg3

The handle of the command queue for the driver to use when it calls back into the runtime.

Arg4

Return Value

Returns HRESULT.

Remarks

Access this callback function by using a device functions core structure, such as the D3D12DDI_DEVICE_FUNCS_CORE_0050 structure.

Requirements

   
Minimum supported client Windows 10, version 1809
Header d3d12umddi.h