PFND3D12DDI_DESTROY_PIPELINE_STATE callback function

Destroys the pipeline state.

Syntax

PFND3D12DDI_DESTROY_PIPELINE_STATE Pfnd3d12ddiDestroyPipelineState;

void Pfnd3d12ddiDestroyPipelineState(
  D3D12DDI_HDEVICE Arg1,
  D3D12DDI_HPIPELINESTATE Arg2
)
{...}

Parameters

Arg1

A handle to the display device (graphics context).

Arg2

A pipeline state handle.

Return Value

Returns VOID.

Requirements

   
Header d3d12umddi.h