PFND3D12DDI_DESTROY_STATE_OBJECT_0054 callback function

Destroys the state object.

Syntax

PFND3D12DDI_DESTROY_STATE_OBJECT_0054 Pfnd3d12ddiDestroyStateObject0054;

void Pfnd3d12ddiDestroyStateObject0054(
  D3D12DDI_HDEVICE Arg1,
  D3D12DDI_HSTATEOBJECT_0054 Arg2
)
{...}

Parameters

Arg1

A handle to the device.

Arg2

A handle to the state object to destroy.

Return Value

Returns VOID.

Requirements

   
Minimum supported client Windows 10, version 1809
Header d3d12umddi.h