D3D12DDI_VIDEO_PROCESS_OUTPUT_STREAM_0020 structure

The output stream for video processing commands, which points to a target surface.

Syntax

typedef struct D3D12DDI_VIDEO_PROCESS_OUTPUT_STREAM_0020 {
  D3D12DDI_HRESOURCE hDrvTexture2D;
  UINT               Subresource;
} D3D12DDI_VIDEO_PROCESS_OUTPUT_STREAM_0020;

Members

hDrvTexture2D

The output surfaces for the video process command.

Subresource

The subresource indexes to use with the associated hDrvTexture2D member.

Requirements

   
Header d3d12umddi.h (include D3d12umddi.h)