D3D12DDICB_CREATESYNCHRONIZATIONOBJECT2 structure

Used to create a synchronized object.

Syntax

typedef struct D3D12DDICB_CREATESYNCHRONIZATIONOBJECT2 {
  D3DDDI_SYNCHRONIZATIONOBJECTINFO2 Info;
  D3DKMT_HANDLE                     hSyncObject;
} D3D12DDICB_CREATESYNCHRONIZATIONOBJECT2;

Members

Info

[in, out] Attributes of the synchronization object to create.

hSyncObject

[out] Handle to the created object.

Requirements

   
Minimum supported client Windows 10, version 1903
Header d3d12umddi.h