_DXGK_SUBMITCOMMANDFLAGS structure

The DXGK_SUBMITCOMMANDFLAGS structure identifies, in bit-field flags, information about a direct memory access (DMA) buffer to submit to the graphics processing unit (GPU).

Syntax

typedef struct _DXGK_SUBMITCOMMANDFLAGS {
  union {
    struct {
      UINT  : 1  Paging;
      UINT  : 1  Present;
      UINT  : 1  RedirectedPresent;
      UINT  : 1  NullRendering;
      UINT  : 1  Flip;
      UINT  : 1  FlipWithNoWait;
      UINT  : 1  ContextSwitch;
      UINT  : 1  Resubmission;
      UINT  : 1  VirtualMachineData;
#if ...
      UINT  : 23 Reserved;
#elif
      UINT  : 24 Reserved;
#elif
      UINT  : 25 Reserved;
#else
      UINT  : 26 Reserved;
#endif
    };
    UINT Value;
  };
} DXGK_SUBMITCOMMANDFLAGS;

Members

Requirements

   
Windows version Available in Windows Vista and later versions of the Windows operating systems. Available in Windows Vista and later versions of the Windows operating systems.
Header d3dkmddi.h (include D3dkmddi.h)

See Also

DXGKARG_SUBMITCOMMAND

DxgkDdiSubmitCommand