PFND3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY callback function

The Pfnd3dkmtGetcontextinprocessschedulingpriority callback function is called by an in-process (in-proc) Microsoft Direct3D composition device to retrieve the scheduling priority for a device context that is in the same process as other device contexts.

Syntax

PFND3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY Pfnd3dkmtGetcontextinprocessschedulingpriority;

NTSTATUS Pfnd3dkmtGetcontextinprocessschedulingpriority(
  D3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY *Arg1
)
{...}

Parameters

Arg1

Return Value

Returns NTSTATUS.

Requirements

   
Header d3dkmthk.h