D3DKMT_DESTROYSYNCHRONIZATIONOBJECT structure

The D3DKMT_DESTROYSYNCHRONIZATIONOBJECT structure contains the handle to a synchronization object to destroy.

Syntax

typedef struct _D3DKMT_DESTROYSYNCHRONIZATIONOBJECT {
  D3DKMT_HANDLE hSyncObject;
} D3DKMT_DESTROYSYNCHRONIZATIONOBJECT;

Members

hSyncObject

[in] A D3DKMT_HANDLE data type that represents the kernel-mode handle that the D3DKMTCreateSynchronizationObject function returns and that identifies the kernel-mode synchronization object to destroy.

Requirements

   
Minimum supported client Available in Windows Vista and later versions of the Windows operating systems.
Header d3dkmthk.h (include D3dkmthk.h)

See Also

D3DKMTCreateSynchronizationObject

D3DKMTDestroySynchronizationObject