PFND3DDDI_DESTROYOVERLAY callback function

The DestroyOverlay function disables the overlay hardware and frees the overlay handle.

Syntax

PFND3DDDI_DESTROYOVERLAY Pfnd3dddiDestroyoverlay;

HRESULT Pfnd3dddiDestroyoverlay(
  HANDLE hDevice,
  const D3DDDIARG_DESTROYOVERLAY *Arg2
)
{...}

Parameters

hDevice

A handle to the display device (graphics context).

Arg2

pData [in]

A pointer to a D3DDDIARG_DESTROYOVERLAY structure that contains the overlay handle.

Return Value

DestroyOverlay returns S_OK or an appropriate error result if the overlay hardware is not disabled.

Remarks

Overlays are independent from the resources that are displayed by using the overlays.

Requirements

   
Minimum supported client Available in Windows Vista and later versions of the Windows operating systems.
Target Platform Desktop
Header d3dumddi.h (include D3dumddi.h)

See Also

D3DDDIARG_DESTROYOVERLAY

D3DDDI_DEVICEFUNCS