_D3DDDI_LOCKASYNCFLAGS structure

The D3DDDI_LOCKASYNCFLAGS structure identifies how to lock a resource.

Syntax

typedef struct _D3DDDI_LOCKASYNCFLAGS {
  union {
    struct {
      UINT  : 1  NoOverwrite;
      UINT  : 1  Discard;
      UINT  : 1  RangeValid;
      UINT  : 1  AreaValid;
      UINT  : 1  BoxValid;
      UINT  : 1  NoExistingReferences;
      UINT  : 1  NotifyOnly;
      UINT  : 25 Reserved;
    };
    UINT Value;
  };
} D3DDDI_LOCKASYNCFLAGS;

Members

Requirements

   
Windows version Available in Windows Vista and later versions of the Windows operating systems. Available in Windows Vista and later versions of the Windows operating systems.
Header d3dumddi.h (include D3dumddi.h)

See Also

D3DDDIARG_LOCKASYNC