D3DDDIARG_SETCONVOLUTIONKERNELMONO structure (d3dumddi.h)
The D3DDDIARG_SETCONVOLUTIONKERNELMONO structure describes parameters for setting the monochrome convolution kernel.
Syntax
typedef struct _D3DDDIARG_SETCONVOLUTIONKERNELMONO {
[in] UINT Width;
[in] UINT Height;
[in] FLOAT *pKernelRow;
[in] FLOAT *pKernelCol;
} D3DDDIARG_SETCONVOLUTIONKERNELMONO;
Members
[in] Width
The width, which is the resolution of the filter kernel in the horizontal direction. Valid values for this member are from 1 to 7.
[in] Height
The height, which is the resolution of the filter kernel in the vertical direction. Valid values for this member are from 1 to 7.
[in] pKernelRow
A pointer to weights in the horizontal direction of a separable filter. In Microsoft Direct3D 9.L and later, pKernelRow must be NULL, which indicates that all of the weights are 1.0.
[in] pKernelCol
A pointer to weights in the vertical direction of a separable filter. In Direct3D 9.L and later, pKernelCol must be NULL, which indicates that all of the weights are 1.0.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Header | d3dumddi.h (include D3dumddi.h) |
See also
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