D3DWDDM2_0DDIARG_CREATEUNORDEREDACCESSVIEW structure (d3d10umddi.h)

The D3DWDDM2_0DDIARG_CREATEUNORDEREDACCESSVIEW structure describes an unordered access view that is used to create a shader resource view in a call to CreateUnorderedAccessView (WDDM 2.0).

Syntax

typedef struct D3DWDDM2_0DDIARG_CREATEUNORDEREDACCESSVIEW {
  D3D10DDI_HRESOURCE    hDrvResource;
  DXGI_FORMAT           Format;
  D3D10DDIRESOURCE_TYPE ResourceDimension;
  union {
    D3D11DDIARG_BUFFER_UNORDEREDACCESSVIEW     Buffer;
    D3D11DDIARG_TEX1D_UNORDEREDACCESSVIEW      Tex1D;
    D3DWDDM2_0DDIARG_TEX2D_UNORDEREDACCESSVIEW Tex2D;
    D3D11DDIARG_TEX3D_UNORDEREDACCESSVIEW      Tex3D;
  };
} D3DWDDM2_0DDIARG_CREATEUNORDEREDACCESSVIEW;

Members

hDrvResource

[in] A handle to the unordered access block.

Format

[in] A DXGI_FORMAT-typed value that indicates the pixel format of the unordered access block.

ResourceDimension

A D3D10DDIRESOURCE_TYPE-typed value that indicates the resource type and dimensionality of the unordered access block. The Direct3D runtime will never set ResourceDimension to D3D10DDIRESOURCE_TEXTURECUBE.

Buffer

[in] If ResourceDimension is set to D3D10DDIRESOURCE_BUFFER, Buffer holds a D3D11DDIARG_BUFFER_UNORDEREDACCESSVIEW structure for a buffer.

Tex1D

[in] If ResourceDimension is set to D3D10DDIRESOURCE_TEXTURE1D, Tex1D holds a D3D11DDIARG_TEX1D_UNORDEREDACCESSVIEW structure for a one-dimensional texture.

Tex2D

[in] If ResourceDimension is set to D3D10DDIRESOURCE_TEXTURE2D, Tex2D holds a D3DWDDM2_0DDIARG_TEX2D_UNORDEREDACCESSVIEW structure for a two-dimensional texture.

Tex3D

[in] If ResourceDimension is set to D3D10DDIRESOURCE_TEXTURE3D, Tex3D holds a D3D11DDIARG_TEX3D_UNORDEREDACCESSVIEW structure for a three-dimensional texture.

Requirements

Requirement Value
Minimum supported client Windows 10 (WDDM 2.0)
Header d3d10umddi.h

See also

CalcPrivateShaderResourceViewSize (WDDM 2.0)

CreateUnorderedAccessView (WDDM 2.0)

D3D10DDIRESOURCE_TYPE

D3D11DDIARG_BUFFER_UNORDEREDACCESSVIEW

D3D11DDIARG_TEX1D_UNORDEREDACCESSVIEW

D3DWDDM2_0DDIARG_TEX2D_UNORDEREDACCESSVIEW

D3D11DDIARG_TEX3D_UNORDEREDACCESSVIEW