PFND3D12DDI_DESTROY_DESCRIPTOR_HEAP callback function (d3d12umddi.h)

Destroys the descriptor heap.

Syntax

PFND3D12DDI_DESTROY_DESCRIPTOR_HEAP Pfnd3d12ddiDestroyDescriptorHeap;

void Pfnd3d12ddiDestroyDescriptorHeap(
  D3D12DDI_HDEVICE unnamedParam1,
  D3D12DDI_HDESCRIPTORHEAP unnamedParam2
)
{...}

Parameters

unnamedParam1

A handle to the display device (graphics context).

unnamedParam2

A descriptor heap handle.

Return value

None

Requirements

Requirement Value
Header d3d12umddi.h