D3D12DDI_VIDEO_PROCESS_OUTPUT_STREAM_0020 structure (d3d12umddi.h)

The output stream for video processing commands, which points to a target surface.

Syntax

typedef struct D3D12DDI_VIDEO_PROCESS_OUTPUT_STREAM_0020 {
  D3D12DDI_HRESOURCE hDrvTexture2D;
  UINT               Subresource;
} D3D12DDI_VIDEO_PROCESS_OUTPUT_STREAM_0020;

Members

hDrvTexture2D

The output surfaces for the video process command.

Subresource

The subresource indexes to use with the associated hDrvTexture2D member.

Requirements

Requirement Value
Header d3d12umddi.h (include D3d12umddi.h)

See also

D3D12DDIARG_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS_0032

PFND3D12DDI_VIDEO_PROCESS_FRAME_0043