D3D12DDICB_CREATESYNCHRONIZATIONOBJECT2 structure (d3d12umddi.h)

Used to create a synchronized object.

Syntax

typedef struct D3D12DDICB_CREATESYNCHRONIZATIONOBJECT2 {
  [in, out] D3DDDI_SYNCHRONIZATIONOBJECTINFO2 Info;
  [out]     D3DKMT_HANDLE                     hSyncObject;
} D3D12DDICB_CREATESYNCHRONIZATIONOBJECT2;

Members

[in, Info

Attributes of the synchronization object to create.

[out] hSyncObject

Handle to the created object.

Requirements

Requirement Value
Minimum supported client Windows 10, version 1903
Header d3d12umddi.h