D3DKMTSetContextSchedulingPriority function (d3dkmthk.h)
The D3DKMTSetContextSchedulingPriority function sets the scheduling priority for a device context.
Syntax
NTSTATUS D3DKMTSetContextSchedulingPriority(
[in] const D3DKMT_SETCONTEXTSCHEDULINGPRIORITY *unnamedParam1
);
Parameters
[in] unnamedParam1
A pointer to a D3DKMT_SETCONTEXTSCHEDULINGPRIORITY structure that describes parameters for setting the scheduling priority for a device context.
Return value
D3DKMTSetContextSchedulingPriority returns one of the following values:
Return code | Description |
---|---|
STATUS_SUCCESS | The scheduling priority was successfully set. |
STATUS_INVALID_PARAMETER | Parameters were validated and determined to be incorrect. |
This function might also return other NTSTATUS values.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista |
Target Platform | Universal |
Header | d3dkmthk.h (include D3dkmthk.h) |
Library | Gdi32.lib |
DLL | Gdi32.dll |
See also
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