Initializing Display Miniport and User-Mode Display Drivers

The following topics describe how the display miniport driver and the user-mode display driver are initialized. Plug and Play (PnP) cases and initializing use of memory segments are also discussed.

Plug and Play (PnP) start and stop cases (WDDM 1.2 and later)

Providing seamless state transitions in WDDM 1.2 and later

Initializing the Display Miniport Driver

Initializing Communication with the Direct3D User-Mode Display Driver

Initializing Use of Memory Segments

Enumerating GPU engine capabilities

Loading an OpenGL Installable Client Driver

Providing Kernel-Mode Support to the OpenGL Installable Client Driver

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