D3D12_FILL_MODE Enumeration

Specifies the fill mode to use when rendering triangles.

Syntax

typedef enum D3D12_FILL_MODE {
  D3D12_FILL_MODE_WIREFRAME,
  D3D12_FILL_MODE_SOLID
} ;

Constants

D3D12_FILL_MODE_WIREFRAME Draw lines connecting the vertices. Adjacent vertices are not drawn.
D3D12_FILL_MODE_SOLID Fill the triangles formed by the vertices. Adjacent vertices are not drawn.

Remarks

Fill mode is specified in a D3D12_RASTERIZER_DESC structure.

Requirements

   
Header d3d12.h

See Also

CD3DX12_RASTERIZER_DESC

Core Enumerations