CS_RESOURCE structure (cfgmgr32.h)
The CS_RESOURCE structure is used for specifying a resource list that describes device class-specific resource usage for a device instance. For more information about resource lists, see Hardware Resources.
Syntax
typedef struct CS_Resource_s {
CS_DES CS_Header;
} CS_RESOURCE, *PCS_RESOURCE;
Members
CS_Header
A CS_DES structure.
Requirements
Requirement | Value |
---|---|
Header | cfgmgr32.h (include Cfgmgr32.h) |
See also
Feedback
https://aka.ms/ContentUserFeedback.
Coming soon: Throughout 2024 we will be phasing out GitHub Issues as the feedback mechanism for content and replacing it with a new feedback system. For more information see:Submit and view feedback for