Draws the outline of the specified geometry using the specified stroke style.
void DrawGeometry( ID2D1Geometry *geometry, ID2D1Brush *brush, FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle );
The geometry to draw.
The brush used to paint the geometry's stroke.
The width of the stroke, in device-independent pixels. The value must be greater than or equal to 0.0f. If this parameter isn't specified, it defaults to 1.0f. The stroke is centered on the line.
The style of stroke to apply to the geometry's outline, or NULL to paint a solid stroke.
This method does not return a value.
This method doesn't return an error code if it fails. To determine whether a drawing operation (such as DrawGeometry) failed, check the result returned by the ID2D1RenderTarget::EndDraw or ID2D1RenderTarget::Flush methods.
For an example, see How to Draw and Fill a Complex Shape.
|Minimum supported client||Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]|
|Minimum supported server||Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]|