ID2D1DeviceContext::SetRenderingControls(constD2D1_RENDERING_CONTROLS&) method (d2d1_1.h)

Sets the rendering controls for the given device context.

Syntax

void SetRenderingControls(
  [in] const D2D1_RENDERING_CONTROLS & renderingControls
);

Parameters

[in] renderingControls

Type: const D2D1_RENDERING_CONTROLS*

The rendering controls to be applied.

Return value

None

Remarks

The rendering controls allow the application to tune the precision, performance, and resource usage of rendering operations.

Requirements

Requirement Value
Minimum supported client Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1_1.h
DLL D2d1.dll

See also

D2D1_RENDERING_CONTROLS

ID2D1DeviceContext