D2D1_RENDERING_PRIORITY Enumeration

The rendering priority affects the extent to which Direct2D will throttle its rendering workload.

Syntax

typedef enum D2D1_RENDERING_PRIORITY {
  D2D1_RENDERING_PRIORITY_NORMAL       ,
  D2D1_RENDERING_PRIORITY_LOW          ,
  D2D1_RENDERING_PRIORITY_FORCE_DWORD
} ;

Constants

D2D1_RENDERING_PRIORITY_NORMAL No change in rendering workload priority.
D2D1_RENDERING_PRIORITY_LOW The device and its associated device contexts are given a lower priority than others.
D2D1_RENDERING_PRIORITY_FORCE_DWORD

Requirements

   
Windows version Windows 8.1 [desktop apps | UWP apps] Windows Server 2012 R2 [desktop apps | UWP apps]
Header d2d1_2.h