ID3D10Multithread::SetMultithreadProtected method

Turn multithreading on or off.

Syntax

BOOL SetMultithreadProtected(
  BOOL bMTProtect
);

Parameters

bMTProtect

Type: BOOL

True to turn multithreading on, false to turn it off.

Return Value

Type: BOOL

True if multithreading was turned on prior to calling this method, false otherwise.

Requirements

   
Target Platform Windows
Header d3d10.h
Library D3D10.lib

See Also

ID3D10Multithread Interface