ID3D10EffectType::GetMemberTypeByName method (d3d10effect.h)

Get a member type by name.

Syntax

ID3D10EffectType * GetMemberTypeByName(
  [in] LPCSTR Name
);

Parameters

[in] Name

Type: LPCSTR

A member's name.

Return value

Type: ID3D10EffectType*

A pointer to an ID3D10EffectType Interface.

Requirements

Requirement Value
Target Platform Windows
Header d3d10effect.h

See also

ID3D10EffectType Interface