ID3D10InfoQueue::AddRetrievalFilterEntries method (d3d10sdklayers.h)

Add storage filters to the top of the retrieval-filter stack.

Syntax

HRESULT AddRetrievalFilterEntries(
  [in] D3D10_INFO_QUEUE_FILTER *pFilter
);

Parameters

[in] pFilter

Type: D3D10_INFO_QUEUE_FILTER*

Array of retrieval filters (see D3D10_INFO_QUEUE_FILTER).

Return value

Type: HRESULT

This method returns one of the following Direct3D 10 Return Codes.

Remarks

A retrieval filter is used to define a subgroup of the messages that are already in the info queue.
Retrieval filters affect the messages that will be returned by ID3D10InfoQueue::GetMessage.

The number of messages already in the info queue that will be allowed through the retrieval filter can be determined by calling ID3D10InfoQueue::GetNumStoredMessagesAllowedByRetrievalFilter.

Requirements

Requirement Value
Target Platform Windows
Header d3d10sdklayers.h

See also

ID3D10InfoQueue Interface