ID3D10InfoQueue::GetMessageCountLimit method (d3d10sdklayers.h)

Get the maximum number of messages that can be added to the message queue.

Syntax

UINT64 GetMessageCountLimit();

Return value

Type: UINT64

Maximum number of messages that can be added to the queue. -1 means no limit.

Remarks

When the number of messages in the message queue has reached the maximum limit, new messages coming in will push old messages out.

Requirements

Requirement Value
Target Platform Windows
Header d3d10sdklayers.h

See also

ID3D10InfoQueue Interface