CD3D11_SAMPLER_DESC::CD3D11_SAMPLER_DESC(D3D11_FILTER,D3D11_TEXTURE_ADDRESS_MODE,D3D11_TEXTURE_ADDRESS_MODE,D3D11_TEXTURE_ADDRESS_MODE,FLOAT,UINT,D3D11_COMPARISON_FUNC,constFLOAT*,FLOAT,FLOAT) function (d3d11.h)

Instantiates a new instance of a CD3D11_SAMPLER_DESC structure that is initialized with a D3D11_SAMPLER_DESC structure.

Syntax

void CD3D11_SAMPLER_DESC(
  D3D11_FILTER               filter,
  D3D11_TEXTURE_ADDRESS_MODE addressU,
  D3D11_TEXTURE_ADDRESS_MODE addressV,
  D3D11_TEXTURE_ADDRESS_MODE addressW,
  FLOAT                      mipLODBias,
  UINT                       maxAnisotropy,
  D3D11_COMPARISON_FUNC      comparisonFunc,
  const FLOAT                *borderColor,
  FLOAT                      minLOD,
  FLOAT                      maxLOD
);

Parameters

filter

TBD

addressU

TBD

addressV

TBD

addressW

TBD

mipLODBias

TBD

maxAnisotropy

TBD

comparisonFunc

TBD

borderColor

TBD

minLOD

TBD

maxLOD

TBD

Return value

None

Requirements

Requirement Value
Minimum supported client Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d3d11.h
Library D3D11.lib

See also

CD3D11_SAMPLER_DESC