D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT structure (d3d11.h)
Describes feature data GPU virtual address support, including maximum address bits per resource and per process.
Syntax
typedef struct D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT {
UINT MaxGPUVirtualAddressBitsPerResource;
UINT MaxGPUVirtualAddressBitsPerProcess;
} D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT;
Members
MaxGPUVirtualAddressBitsPerResource
The maximum GPU virtual address bits per resource.
MaxGPUVirtualAddressBitsPerProcess
The maximum GPU virtual address bits per process.
Remarks
See D3D11_FEATURE.
Requirements
Requirement | Value |
---|---|
Header | d3d11.h |
See also
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