ID3D11BlendState1::GetDesc1 method (d3d11_1.h)
Gets the description for blending state that you used to create the blend-state object.
Syntax
void GetDesc1(
[out] D3D11_BLEND_DESC1 *pDesc
);
Parameters
[out] pDesc
A pointer to a D3D11_BLEND_DESC1 structure that receives a description of the blend state. This blend state can specify logical operations as well as blending operations.
Return value
None
Remarks
You use the description for blending state in a call to the ID3D11Device1::CreateBlendState1 method to create the blend-state object.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11_1.h |
Library | D3D11.lib |
See also
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