D3D12_AUTO_BREADCRUMB_OP enumeration (d3d12.h)

Defines constants that specify render/compute GPU operations.

Syntax

typedef enum D3D12_AUTO_BREADCRUMB_OP {
  D3D12_AUTO_BREADCRUMB_OP_SETMARKER,
  D3D12_AUTO_BREADCRUMB_OP_BEGINEVENT,
  D3D12_AUTO_BREADCRUMB_OP_ENDEVENT,
  D3D12_AUTO_BREADCRUMB_OP_DRAWINSTANCED,
  D3D12_AUTO_BREADCRUMB_OP_DRAWINDEXEDINSTANCED,
  D3D12_AUTO_BREADCRUMB_OP_EXECUTEINDIRECT,
  D3D12_AUTO_BREADCRUMB_OP_DISPATCH,
  D3D12_AUTO_BREADCRUMB_OP_COPYBUFFERREGION,
  D3D12_AUTO_BREADCRUMB_OP_COPYTEXTUREREGION,
  D3D12_AUTO_BREADCRUMB_OP_COPYRESOURCE,
  D3D12_AUTO_BREADCRUMB_OP_COPYTILES,
  D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCE,
  D3D12_AUTO_BREADCRUMB_OP_CLEARRENDERTARGETVIEW,
  D3D12_AUTO_BREADCRUMB_OP_CLEARUNORDEREDACCESSVIEW,
  D3D12_AUTO_BREADCRUMB_OP_CLEARDEPTHSTENCILVIEW,
  D3D12_AUTO_BREADCRUMB_OP_RESOURCEBARRIER,
  D3D12_AUTO_BREADCRUMB_OP_EXECUTEBUNDLE,
  D3D12_AUTO_BREADCRUMB_OP_PRESENT,
  D3D12_AUTO_BREADCRUMB_OP_RESOLVEQUERYDATA,
  D3D12_AUTO_BREADCRUMB_OP_BEGINSUBMISSION,
  D3D12_AUTO_BREADCRUMB_OP_ENDSUBMISSION,
  D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME,
  D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES,
  D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT,
  D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT64,
  D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCEREGION,
  D3D12_AUTO_BREADCRUMB_OP_WRITEBUFFERIMMEDIATE,
  D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME1,
  D3D12_AUTO_BREADCRUMB_OP_SETPROTECTEDRESOURCESESSION,
  D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME2,
  D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES1,
  D3D12_AUTO_BREADCRUMB_OP_BUILDRAYTRACINGACCELERATIONSTRUCTURE,
  D3D12_AUTO_BREADCRUMB_OP_EMITRAYTRACINGACCELERATIONSTRUCTUREPOSTBUILDINFO,
  D3D12_AUTO_BREADCRUMB_OP_COPYRAYTRACINGACCELERATIONSTRUCTURE,
  D3D12_AUTO_BREADCRUMB_OP_DISPATCHRAYS,
  D3D12_AUTO_BREADCRUMB_OP_INITIALIZEMETACOMMAND,
  D3D12_AUTO_BREADCRUMB_OP_EXECUTEMETACOMMAND,
  D3D12_AUTO_BREADCRUMB_OP_ESTIMATEMOTION,
  D3D12_AUTO_BREADCRUMB_OP_RESOLVEMOTIONVECTORHEAP,
  D3D12_AUTO_BREADCRUMB_OP_SETPIPELINESTATE1,
  D3D12_AUTO_BREADCRUMB_OP_INITIALIZEEXTENSIONCOMMAND,
  D3D12_AUTO_BREADCRUMB_OP_EXECUTEEXTENSIONCOMMAND,
  D3D12_AUTO_BREADCRUMB_OP_DISPATCHMESH,
  D3D12_AUTO_BREADCRUMB_OP_ENCODEFRAME,
  D3D12_AUTO_BREADCRUMB_OP_RESOLVEENCODEROUTPUTMETADATA,
  D3D12_AUTO_BREADCRUMB_OP_BARRIER,
  D3D12_AUTO_BREADCRUMB_OP_BEGIN_COMMAND_LIST,
  D3D12_AUTO_BREADCRUMB_OP_DISPATCHGRAPH,
  D3D12_AUTO_BREADCRUMB_OP_SETPROGRAM
} ;

Constants

 
D3D12_AUTO_BREADCRUMB_OP_SETMARKER
Value: (0)
D3D12_AUTO_BREADCRUMB_OP_BEGINEVENT
Value: (1)
D3D12_AUTO_BREADCRUMB_OP_ENDEVENT
Value: (2)
D3D12_AUTO_BREADCRUMB_OP_DRAWINSTANCED
Value: (3)
D3D12_AUTO_BREADCRUMB_OP_DRAWINDEXEDINSTANCED
Value: (4)
D3D12_AUTO_BREADCRUMB_OP_EXECUTEINDIRECT
Value: (5)
D3D12_AUTO_BREADCRUMB_OP_DISPATCH
Value: (6)
D3D12_AUTO_BREADCRUMB_OP_COPYBUFFERREGION
Value: (7)
D3D12_AUTO_BREADCRUMB_OP_COPYTEXTUREREGION
Value: (8)
D3D12_AUTO_BREADCRUMB_OP_COPYRESOURCE
Value: (9)
D3D12_AUTO_BREADCRUMB_OP_COPYTILES
Value: (10)
D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCE
Value: (11)
D3D12_AUTO_BREADCRUMB_OP_CLEARRENDERTARGETVIEW
Value: (12)
D3D12_AUTO_BREADCRUMB_OP_CLEARUNORDEREDACCESSVIEW
Value: (13)
D3D12_AUTO_BREADCRUMB_OP_CLEARDEPTHSTENCILVIEW
Value: (14)
D3D12_AUTO_BREADCRUMB_OP_RESOURCEBARRIER
Value: (15)
D3D12_AUTO_BREADCRUMB_OP_EXECUTEBUNDLE
Value: (16)
D3D12_AUTO_BREADCRUMB_OP_PRESENT
Value: (17)
D3D12_AUTO_BREADCRUMB_OP_RESOLVEQUERYDATA
Value: (18)
D3D12_AUTO_BREADCRUMB_OP_BEGINSUBMISSION
Value: (19)
D3D12_AUTO_BREADCRUMB_OP_ENDSUBMISSION
Value: (20)
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME
Value: (21)
D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES
Value: (22)
D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT
Value: (23)
D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT64
Value: (24)
D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCEREGION
Value: (25)
D3D12_AUTO_BREADCRUMB_OP_WRITEBUFFERIMMEDIATE
Value: (26)
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME1
Value: (27)
D3D12_AUTO_BREADCRUMB_OP_SETPROTECTEDRESOURCESESSION
Value: (28)
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME2
Value: (29)
D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES1
Value: (30)
D3D12_AUTO_BREADCRUMB_OP_BUILDRAYTRACINGACCELERATIONSTRUCTURE
Value: (31)
D3D12_AUTO_BREADCRUMB_OP_EMITRAYTRACINGACCELERATIONSTRUCTUREPOSTBUILDINFO
Value: (32)
D3D12_AUTO_BREADCRUMB_OP_COPYRAYTRACINGACCELERATIONSTRUCTURE
Value: (33)
D3D12_AUTO_BREADCRUMB_OP_DISPATCHRAYS
Value: (34)
D3D12_AUTO_BREADCRUMB_OP_INITIALIZEMETACOMMAND
Value: (35)
D3D12_AUTO_BREADCRUMB_OP_EXECUTEMETACOMMAND
Value: (36)
D3D12_AUTO_BREADCRUMB_OP_ESTIMATEMOTION
Value: (37)
D3D12_AUTO_BREADCRUMB_OP_RESOLVEMOTIONVECTORHEAP
Value: (38)
D3D12_AUTO_BREADCRUMB_OP_SETPIPELINESTATE1
Value: (39)
D3D12_AUTO_BREADCRUMB_OP_INITIALIZEEXTENSIONCOMMAND
Value: (40)
D3D12_AUTO_BREADCRUMB_OP_EXECUTEEXTENSIONCOMMAND
Value: (41)

Requirements

Requirement Value
Minimum supported client Windows 10 Build 20348
Minimum supported server Windows 10 Build 20348
Header d3d12.h

See also