D3D12_INDEX_BUFFER_STRIP_CUT_VALUE Enumeration

When using triangle strip primitive topology, vertex positions are interpreted as vertices of a continuous triangle “strip”. There is a special index value that represents the desire to have a discontinuity in the strip, the cut index value. This enum lists the supported cut values.

Syntax

typedef enum D3D12_INDEX_BUFFER_STRIP_CUT_VALUE {
  D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_DISABLED,
  D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFF,
  D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFFFFFF
} ;

Constants

D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_DISABLED Indicates that there is no cut value.
D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFF Indicates that 0xFFFF should be used as the cut value.
D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFFFFFF Indicates that 0xFFFFFFFF should be used as the cut value.

Remarks

This enum is used by the D3D12_GRAPHICS_PIPELINE_STATE_DESC structure.

Requirements

   
Header d3d12.h

See Also

Core Enumerations