ID3D12GraphicsCommandList::BeginEvent method (d3d12.h)

Not intended to be called directly.  Use the PIX event runtime to insert events into a command list.

Syntax

void BeginEvent(
                 UINT       Metadata,
  [in, optional] const void *pData,
                 UINT       Size
);

Parameters

Metadata

Type: UINT

Internal.

[in, optional] pData

Type: const void*

Internal.

Size

Type: UINT

Internal.

Return value

None

Remarks

This is a support method used internally by the PIX event runtime.  It is not intended to be called directly.

To mark the start of an instrumentation region at the current location within a D3D12 command list, use the PIXBeginEvent function or PIXScopedEvent macro.  These are provided by the WinPixEventRuntime NuGet package.

Requirements

Requirement Value
Target Platform Windows
Header d3d12.h
Library D3d12.lib
DLL D3d12.dll

See also

ID3D12GraphicsCommandList