D3D12_INFO_QUEUE_FILTER structure (d3d12sdklayers.h)
Debug message filter; contains a lists of message types to allow or deny.
Syntax
typedef struct D3D12_INFO_QUEUE_FILTER {
D3D12_INFO_QUEUE_FILTER_DESC AllowList;
D3D12_INFO_QUEUE_FILTER_DESC DenyList;
} D3D12_INFO_QUEUE_FILTER;
Members
AllowList
Specifies types of messages that you want to allow. See D3D12_INFO_QUEUE_FILTER_DESC.
DenyList
Specifies types of messages that you want to deny.
Remarks
For use with an ID3D12InfoQueue Interface.
Requirements
Requirement | Value |
---|---|
Header | d3d12sdklayers.h |
See also
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