GraphicsPath::AddCurve method

The GraphicsPath::AddCurve method adds a cardinal spline to the current figure of this path.

Syntax

Status AddCurve(
  IN const Point *points,
  IN INT         count
);

Parameters

points

Type: const Point*

Pointer to an array of points that define the cardinal spline. The cardinal spline is a curve that passes through each point in the array.

count

Type: INT

INT that specifies the number of elements in the points array.

Return Value

Type: Type: Status

If the method succeeds, it returns Ok, which is an element of the Status enumeration.

If the method fails, it returns one of the other elements of the Status enumeration.

Remarks

You should keep a copy of the points array if those points will be needed later. The GraphicsPath object does not store the points passed to the AddClosedCurve method; instead, it converts the cardinal spline to a sequence of Bézier splines and stores the points that define those Bézier splines. You cannot retrieve the original array of points from the GraphicsPath object.

Examples

The following example creates a GraphicsPath object path, adds a cardinal spline to path, and then draws path.

VOID AddCurveExample(HDC hdc)
{
   Graphics graphics(hdc);
   Point pts[] = {Point(50,50),
                  Point(60,20),
                  Point(70,100),
                  Point(80,50)};
   GraphicsPath path;
   path.AddCurve(pts, 4);
   // Draw the path.
   Pen pen(Color(255, 255, 0, 0));
   graphics.DrawPath(&pen, &path);   
}

Requirements

   
Minimum supported client Windows XP, Windows 2000 Professional [desktop apps only]
Minimum supported server Windows 2000 Server [desktop apps only]
Target Platform Windows
Header gdipluspath.h (include Gdiplus.h)
Library Gdiplus.lib
DLL Gdiplus.dll

See Also

AddBezier Methods

AddBeziers Methods

AddClosedCurve Methods

AddCurve Methods

Cardinal Splines

Clipping with a Region

Constructing and Drawing Paths

Creating a Path Gradient

Drawing Cardinal Splines

GraphicsPath

Paths

Point