IManipulationProcessor::GetVelocityX method (manipulations.h)

Calculates and returns the horizontal velocity for the target object.

Syntax

HRESULT GetVelocityX(
  [out] FLOAT *velocityX
);

Parameters

[out] velocityX

The calculated horizontal velocity.

Return value

If the method succeeds, it returns S_OK. If it fails, it returns an HRESULT error code such as E_FAIL.

Remarks

This value is useful when you are using the IInertiaProcessor interface. You should pass this value when the manipulation completes.

Requirements

Requirement Value
Minimum supported client Windows 7 [desktop apps only]
Minimum supported server Windows Server 2008 R2 [desktop apps only]
Target Platform Windows
Header manipulations.h (include Manipulations_i.c)

See also

GetVelocityY

IManipulationProcessor

InitialVelocityX

Methods