SCHEDULE structure (schedule.h)
The SCHEDULE structure is a variable-length structure used with the DsReplicaAdd and DsReplicaModify functions to contain replication schedule data for a replication source.
Syntax
typedef struct _SCHEDULE {
ULONG Size;
ULONG Bandwidth;
ULONG NumberOfSchedules;
SCHEDULE_HEADER Schedules[1];
} SCHEDULE, *PSCHEDULE;
Members
Size
Contains the size, in bytes, of the SCHEDULE structure, including the size of all of the elements and data of the Schedules array.
Bandwidth
Not used.
NumberOfSchedules
Contains the number of elements in the Schedules array.
Schedules[1]
Contains an array of SCHEDULE_HEADER structures that contain the replication schedule data for the replication source. The NumberOfSchedules member contains the number of elements in this array. Currently, this array can only contain one element.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista |
Minimum supported server | Windows Server 2008 |
Header | schedule.h |
See also
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