CD3DX12_DEFAULT structure

Passes D3D12_DEFAULT into a constructor for each helper structure. This structure is simply used as a mechanism to set default parameters on the other helper structures.

Remarks

This struct is declared as follows:

struct CD3DX12_DEFAULT {};
extern const DECLSPEC_SELECTANY CD3DX12_DEFAULT D3D12_DEFAULT;

Passes D3D12_DEFAULT into a constructor for each helper struct. For example, the following constructor is declared in d3dx12.h:

CD3DX12_CPU_DESCRIPTOR_HANDLE(CD3DX12_DEFAULT) { ptr = 0; }

Requirements

Header
D3dx12.h

See also

Helper Structures for D3D12