CD3DX12_PIPELINE_STATE_STREAM_STREAM_OUTPUT structure

A helper structure used to describe the stream output description as a single object suitable for a stream description.

Syntax

struct CD3DX12_PIPELINE_STATE_STREAM_STREAM_OUTPUT {
                                              CD3DX12_PIPELINE_STATE_STREAM_STREAM_OUTPUT;
                                              CD3DX12_PIPELINE_STATE_STREAM_STREAM_OUTPUT(D3D12_STREAM_OUTPUT_DESC const &i);
  CD3DX12_PIPELINE_STATE_STREAM_STREAM_OUTPUT operator=(D3D12_STREAM_OUTPUT_DESC const& i);
                                              operator D3D12_STREAM_OUTPUT_DESC() const;
};

Members

CD3DX12_PIPELINE_STATE_STREAM_STREAM_OUTPUT

Creates a new, uninitialized, instance of a CD3DX12_PIPELINE_STATE_STREAM_STREAM_OUTPUT.

CD3DX12_PIPELINE_STATE_STREAM_STREAM_OUTPUT(D3D12_STREAM_OUTPUT_DESC const &i)

Creates a new instance of a CD3DX12_PIPELINE_STATE_STREAM_STREAM_OUTPUT, initialized with a subobject type of D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT and subobject data copied from i, a D3D12_STREAM_OUTPUT_DESC structure.

operator=(D3D12_STREAM_OUTPUT_DESC const& i)

Copy-assignment operator.

operator D3D12_STREAM_OUTPUT_DESC() const

Implicit conversion to a D3D12_STREAM_OUTPUT_DESC structure.

Remarks

CD3DX12_PIPELINE_STATE_STREAM_STREAM_OUTPUT is a typedef specialization of the CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT template, and is defined as follows:

typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT<D3D12_STREAM_OUTPUT_DESC, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT>
    CD3DX12_PIPELINE_STATE_STREAM_STREAM_OUTPUT;
          

Requirements

Header
D3dx12.h

See also

Helper Structures for D3D12

CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT

D3D12_PIPELINE_STATE_SUBOBJECT_TYPE