Design for mixed reality
This guidance is authored by Microsoft designers, developers, program managers, and researchers, whose work spans holographic devices (like HoloLens) and immersive devices (like the Acer and HP Windows Mixed Reality headsets). So, consider this work as a set of topics for ‘how to design for Windows head-mounted displays’.
Build great experiences from samples designed and created by our team.
Periodic Table of the Elements
Learn how to lay out an array of objects in 3D space with various surface types using an Object collection.
Learn how to extend HoloLens base gestures with two-handed tracking and Xbox controller input.
The Galaxy Explorer Project is ready. You shared your ideas with the community, chose an app, watched a team build it, and can now get the source code.