Creating a new scene with MRTK3

The following will walk through through creating a AR/VR ready scene using MRTK3.

  1. Create a new Unity scene.

  2. Add the MRTK XR Rig prefab.

  3. Remove the Main Camera Game Object because MRTK XR Rig already contains a camera.

    MRTK XR rig screenshot

  4. Add the MRTK Input Simulator prefab to your scene.

    Note

    This step is optional, but required by in-editor simulations.

    MRTK input simulator hierarchy pane