Since holographic objects are mixed with physical ones in the real environment, it's important to provide visual cues to the user. The MRTK Standard shader provides various types of visual effects that can be used with holograms. The MRTK Standard shading system utilizes a single, flexible shader that can achieve visuals similar to Unity's Standard Shader, implements Fluent Design System principles, and remains performant on mixed reality devices.

Examples of visual effects using MRTK Standard shader

Proximity light

Border light

MRTK Standard shader in MRTK (Mixed Reality Toolkit) for Unity

See also