Networking and web services

The following networking and web services technologies are available for Universal Windows Platform (UWP) developers.

Topic Description
Networking basics Things you must do for any network-enabled app.
Which networking technology? A quick overview of the networking technologies available for a UWP developer, with suggestions on how to choose the technologies that are right for your app.
Network communications in the background To continue network communication while it's not in the background, an app can use background tasks and either socket broker or control channel triggers.
Sockets Sockets are a low-level data transfer technology on top of which many networking protocols are implemented. UWP offers TCP and UDP socket classes for client-server or peer-to-peer applications, whether connections are long-lived or an established connection is not required.
WebSockets WebSockets provide a mechanism for fast, secure, two-way communication between a client and a server over the web using HTTP(S), and supporting both UTF-8 and binary messages.
HttpClient Use Windows.Web.Http namespace API to send and receive information using the HTTP 2.0 and HTTP 1.1 protocols.
RSS/Atom feeds Retrieve or create the most current and popular Web content using syndicated feeds generated according to the RSS and Atom standards using features in the Windows.Web.Syndication namespace.
Background transfers Use the background transfer API to copy files reliably over the network.