IAudioEndpointRT::ProcessingComplete method (audioengineendpoint.h)

The ProcessingComplete method notifies the endpoint that a processing pass has been completed.

Syntax

void ProcessingComplete();

Return value

None

Remarks

This method enables the audio engine to call into the endpoint to set an event that indicates that a processing pass had been completed and that there is audio data ready to be retrieved or passed to the endpoint device.

This method can be called from a real-time processing thread. The implementation of this method must not block, access paged memory, or call any blocking system routines.

The Remote Desktop Services AudioEndpoint API is for use in Remote Desktop scenarios; it is not for client applications.

Requirements

Requirement Value
Minimum supported client Windows 7
Minimum supported server Windows Server 2008 R2
Target Platform Windows
Header audioengineendpoint.h

See also

IAudioEndpointRT