CHString::GetBufferSetLength method (chstring.h)

[The CHString class is part of the WMI Provider Framework which is now considered in final state, and no further development, enhancements, or updates will be available for non-security related issues affecting these libraries. The MI APIs should be used for all new development.]

The GetBufferSetLength method returns a pointer to the internal character buffer for the CHString object, truncating or increasing its length if necessary to exactly match the length specified in nNewLength.

Syntax

LPWSTR  throw(CHeap_Exception) GetBufferSetLength(
  int nNewLength
);

Parameters

nNewLength

Exact size of the CHString character buffer, measured in characters.

Return value

Returns an LPWSTR pointer to the object's (NULL-terminated) character buffer.

Remarks

The returned LPWSTR pointer, which is not const, allows direct modification of CHString contents.

If you use the pointer returned by GetBuffer to change the string contents, you must call ReleaseBuffer before using any other CHString methods.

After a call to ReleaseBuffer, the address returned by GetBufferSetLength may not be valid because additional CHString operations can cause the CHString buffer to be reallocated. If you do not change the length of the CHString string, the buffer is not reassigned. The buffer memory is freed automatically when the CHString object is destroyed.

Note that if you keep track of the string length yourself, you should not append the terminating NULL character. You must, however, specify the final string length when you release the buffer with ReleaseBuffer. If you do append a terminating NULL character when you call ReleaseBuffer, you should pass –1 (the default) for the length. The ReleaseBuffer method calls the wcslen function on the buffer to determine its length.

Examples

The following code example shows the use of CHString::GetBufferSetLength.

CHString str;
LPWSTR pstr = str.GetBufferSetLength(3);
pstr[0] = 'I';
pstr[1] = 'c';
pstr[2] = 'e';

// No need for trailing zero or call to ReleaseBuffer()
// because GetBufferSetLength() set it for you.

str += " hockey is best!";
printf( "str: %S\n", (LPCWSTR)str );

Requirements

Requirement Value
Minimum supported client Windows Vista
Minimum supported server Windows Server 2008
Target Platform Windows
Header chstring.h (include FwCommon.h)
Library FrameDyn.lib
DLL FrameDynOS.dll; FrameDyn.dll

See also

CHString

CHString::GetBuffer

CHString::ReleaseBuffer