ID2D1RenderTarget::GetTransform method (d2d1.h)

Gets the current transform of the render target.

Syntax

void GetTransform(
  [out] D2D1_MATRIX_3X2_F *transform
);

Parameters

[out] transform

Type: D2D1_MATRIX_3X2_F*

When this returns, contains the current transform of the render target. This parameter is passed uninitialized.

Return value

None

Requirements

Requirement Value
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1.h
Library D2d1.lib
DLL D2d1.dll

See also

ID2D1RenderTarget