ID2D1DeviceContext::SetRenderingControls(constD2D1_RENDERING_CONTROLS&) method (d2d1_1.h)
Sets the rendering controls for the given device context.
Syntax
void SetRenderingControls(
[in] const D2D1_RENDERING_CONTROLS & renderingControls
);
Parameters
[in] renderingControls
Type: const D2D1_RENDERING_CONTROLS*
The rendering controls to be applied.
Return value
None
Remarks
The rendering controls allow the application to tune the precision, performance, and resource usage of rendering operations.
Requirements
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1_1.h |
DLL | D2d1.dll |