D3D11_AUTHENTICATED_CHANNEL_TYPE enumeration (d3d11.h)

Specifies the type of Microsoft Direct3D authenticated channel.

Syntax

typedef enum D3D11_AUTHENTICATED_CHANNEL_TYPE {
  D3D11_AUTHENTICATED_CHANNEL_D3D11,
  D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE,
  D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE
} ;

Constants

 
D3D11_AUTHENTICATED_CHANNEL_D3D11
Direct3D 11 channel. This channel provides communication with the Direct3D runtime.
D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE
Software driver channel. This channel provides communication with a driver that implements content protection mechanisms in software.
D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE
Hardware driver channel. This channel provides communication with a driver that implements content protection mechanisms in the GPU hardware.

Requirements

   
Minimum supported client Windows 8 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 [desktop apps | UWP apps]
Header d3d11.h

See also

Direct3D 11 Video Enumerations