D3D11_FILTER_REDUCTION_TYPE enumeration (d3d11.h)

Specifies the type of sampler filter reduction.

Syntax

typedef enum D3D11_FILTER_REDUCTION_TYPE {
  D3D11_FILTER_REDUCTION_TYPE_STANDARD = 0,
  D3D11_FILTER_REDUCTION_TYPE_COMPARISON = 1,
  D3D11_FILTER_REDUCTION_TYPE_MINIMUM = 2,
  D3D11_FILTER_REDUCTION_TYPE_MAXIMUM = 3
} ;

Constants

 
D3D11_FILTER_REDUCTION_TYPE_STANDARD
Value: 0
Indicates standard (default) filter reduction.
D3D11_FILTER_REDUCTION_TYPE_COMPARISON
Value: 1
Indicates a comparison filter reduction.
D3D11_FILTER_REDUCTION_TYPE_MINIMUM
Value: 2
Indicates minimum filter reduction.
D3D11_FILTER_REDUCTION_TYPE_MAXIMUM
Value: 3
Indicates maximum filter reduction.

Remarks

This enum is used by the D3D11_SAMPLER_DESC structure.

Requirements

Requirement Value
Header d3d11.h

See also

Core Enumerations