CD3D11_VIEWPORT::CD3D11_VIEWPORT(FLOAT,FLOAT,FLOAT,FLOAT,FLOAT,FLOAT) function (d3d11.h)

Instantiates a new instance of a CD3D11_VIEWPORT structure that is initialized with D3D11_VIEWPORT values.

Syntax

void CD3D11_VIEWPORT(
  FLOAT topLeftX,
  FLOAT topLeftY,
  FLOAT width,
  FLOAT height,
  FLOAT minDepth,
  FLOAT maxDepth
);

Parameters

topLeftX

Type: FLOAT

X position of the left hand side of the viewport. Ranges between D3D11_VIEWPORT_BOUNDS_MIN and D3D11_VIEWPORT_BOUNDS_MAX.

topLeftY

Type: FLOAT

Y position of the top of the viewport. Ranges between D3D11_VIEWPORT_BOUNDS_MIN and D3D11_VIEWPORT_BOUNDS_MAX.

width

Type: FLOAT

Width of the viewport.

height

Type: FLOAT

Height of the viewport.

minDepth

Type: FLOAT

Minimum depth of the viewport. Ranges between 0 and 1.

maxDepth

Type: FLOAT

Maximum depth of the viewport. Ranges between 0 and 1.

Return value

None

Requirements

Requirement Value
Minimum supported client Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d3d11.h
Library D3D11.lib

See also

CD3D11_VIEWPORT